questions - Question:Failed to Initialize GLEW. Missing GL version

I've tried to set up SFML 2.0 with the latest version of the qt creator, I've set up SFML right and I imported a small game I wrote in visual studio. Upon compilation, I get this:

enter image description here

What I tried

  • Reinstalling the entire qt SDK and qt creator IDE from scratch
  • Reinstalling SFML
  • reinstalling mingw
  • I tried to write a simple program to make sure it's not my code, the program compiles correctly but when I close the application, I get OpenGL errors which is not normal
  • I tried posting a thread on the SFML forums but to no avail.
  • Googling the errors shows a few results, which are specific to OpenGL, and which are too localized, they don't apply to me, no answer for this happening in SFML 2.0

Additional details

  • I'm running windows XP SP3, latest version of mingw and qt SDK and SFML

  • The code I'm trying to work with works without any errors or even warnings on Visual Studio 2010 and Code::Blocks

  • Yes, I am sure that SFML is set up on my IDE, basic code works but shows those errors and more advanced code shows all sprites and text as boxes.
  • I did not compile SFML myself

  • My gcc version is 4.6.2

  • My gcc is a DW2 one

I'm getting no results, I don't even know how to remotely get close to fixing this, not even where to start.

EDIT I can't show you all of my code, it's over 20 files and I'm almost 90% sure it's not my code, I've said it above: I can run this code without any warnings or even errors on any IDE except qt creator.


asked Sep 13, 2013 in Java Interview Questions by anonymous
edited Sep 12, 2013
0 votes

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